- show understanding of how data for a bitmapped image is encoded
- use the terminology associated with bitmaps: pixel, file header, image resolution, screen resolution
- perform calculations estimating the file size for bitmapped images of different resolutions
- show understanding of how data for a vector graphic is represented and encoded
- use the terminology associated with vector graphics: drawing object, property and drawing list
- show understanding of how typical features found in bitmapped and vector graphics software are used in practice
- justify where bitmapped graphics and/or vector graphics are appropriate for a g
Pixel: the smallest picture element which can be drawn
Image Resolution: the amount of pixels per centimeter
Screen Resolution: the number of pixels which can be viewed horizontally and vertically on the screen
Color Depth: number of bits used to represent the color of a single pixel
w16 11 Q7 [4]
- show understanding of how sound is represented and encoded
- use the associated terminology: sampling, sampling rate, sampling resolution
- show understanding of how file sizes depend on sampling rate and sampling resolution
- show understanding of how typical features found in sound editing software are used in practice
Sampling: amplitude of sound wave taken at different points in time
Sampling Resolution: number of bits assigned to each sample
Sampling Rate: number of samples taken per unit time
Bit rate: number of bits used to store 1 second of sound
When justifying why using lossy or loss-less, always:
bandwidth requirement
- Show understanding of the characteristics of video streams:
- the frame rate (frames/second)
- interlaced and progressive encoding
- video interframe compression algorithms and spatial and temporal redundancy
- multimedia container formats
Bit Streaming: On-demand; Real-time
Multimedia container format: the wrapper that contains various different types of data.
| Progressive | Interlaced |
|---|---|
| each frame contains the complete image | each frame contains half of the complete image |
| frames are not divided into fields | each frame divided into two fields |
| complete frames are displayed in sequence | data from two frames is displayed simultaneously |
| has high bandwidth requirements | halves the transmission bandwidth requirements |
Temporal redundancy: Pixels in a sequence of consecutive video frames have the same value in the same location
Spatial redundancy: A sequence of consecutive pixels in a single video frame have the same value
- show understanding of how digital data can be compressed, using either ‘lossless’ (including runlength encoding – RLE) or ‘lossy’ techniques
Lossless Compression: type of compression that allows original data to be perfectly reconstructed from compression
Run-length Encoding: compression in which sequences with same data value in many consecutive values are stored as a single data value and count
Lossy Compression: Data is lost; Decompressed file is not the same as the original
Perceptual coding: works by reducing certain parts of a sound which are less audible to human hearing
Each character is represented by a unique binary number
w18 13 Q1.(c) [3]